Flymo has a wealth of experience marketing lawnmowers for more than 50 years, but this time the brand needed a launch that would be as innovative as its new Robotic Lawnmower 1200R.
Plays in one month
Minutes average interaction time
We identified an approach that would resonate with Flymo’s target audience, tapping into the nostalgic appeal of a mobile game using old 8 bit imagery. We built a bespoke HTML5 game, using simple mechanics that allowed the user to control the robot and cut the grass against the clock.
The game was a huge success, receiving more than 75,000 plays in one month, an average interaction time of 2.4 minutes and was replayed on average 3.1 times.
Digital Marketing Manager, Flymo UK